feat: 💬 overhaul sebin's overdrive page

This commit is contained in:
Sebin Nyshkim 2025-07-16 00:19:06 +02:00
parent 411fc2b193
commit 57637c1b3d
Signed by: SebinNyshkim
SSH key fingerprint: SHA256:LG1WHMySL/4iW/Yci+0eHgbf0te5beRiLlmyoY8E5D0

View file

@ -14,44 +14,42 @@ eleventyNavigation:
:@dropshadow="false"
></ref-img>
Sebin can enter an Overdrive Form which greatly increases his strength and abilities but it comes at a cost.
When Sebin enters Overdrive Form, his strength and abilities skyrocket and his physical appearance undergoes significant changes.
He enters Overdrive by engulfing himself in a pillar of flames which transforms his exterior physique. During Overdrive transformation his hair ignites and flickers with blue flames. The corners of his eyes flicker with long green flames. His arms and legs become part carbon black and are crossed by several glowing veins which pulsate like flowing lava. Fire in this form burns several degrees hotter than usual because his body becomes a living blast furnace, which is why his limbs have to be of more fire-proof material to withstand the increased heat.
He initiates the transformation by engulfing himself in a blazing pillar of flames. His hair ignites into a frenzy of blue flames that flicker in the wind, while the corners of his eyes burn with long, intense green flames. His arms and legs morph into carbon-black instruments of destruction, crossed by pulsating veins that glow like flowing lava. In order to complete his transformation, Sebin inhales the flames that surround him to channel the heat into his own body.
To complete the transformation he inhales the flames from the pillar surrounding him which heats up his body from within. Even if Sebin is a fire dragon who can sustain high degrees of heat he is essentially overheating himself from the inside. Because of this he can't maintain this form for more than a few hours before he does permanent damage to his own body.
His limbs aren't the only thing getting tempered in the flames, Sebin's remaining scales also gain increased resilience. The scales on his chest become a plate armor, at the center of which flickers a diamond-shaped crest, showing only a glimpse of the intense heat that burns beneath.
Direct body contact with Sebin during overdrive causes 3rd degree burns as he emits an extreme temperature, although less than he keeps inside his body. His immediate surroundings are likely to burn or melt.
The unprecedented heat his fiery transformation imbues his body with can be felt even from a distance. The risks of being in close proximity to Sebin during Overdrive are dire: a direct hit from his magma-infused limbs causes severe third-degree burns. Sebin's ranged attacks are equally devastating, as he becomes able to unleash fire blasts directly out of the palms of his hands.
Although he can endure high temperatures as a fire dragon, this internal combustion still puts considerate strain on his body. Sustaining this form for more than a couple hours bears the risk of causing permanent damage to himself. He therefore only taps into this power as a last resort.
## Attacks
<ability @name="Fire Breath (improved)">
The reach of Sebin's Fire Breath increases as well as the frequency at which he can fire shots from his mouth.
The reach of Sebin's fire breath increases significantly and burns several orders of magnitude hotter. He also becomes able to fire burst shots in rapid succession.
</ability>
<ability @name="Flame Toss (improved)">
Overdrive Form eliminates the need for Sebin to spit fire into his palms. It instead enables him to fire the shots directly from the palm palm of his hands, as the fiery veins crossing his arms act as an orifice to do so. The explosion radius of the burning projectiles that explode on impact is greatly increased.
Overdrive eliminates the need for Sebin to spit fire into his palms. Instead, he fires bursts directly out of the palms of his hands. The fiery veins in his arms act as a conduit, channeling the intense heat through the palm and out into projectiles that explode with massive force upon impact.
</ability>
<ability @name="Kindled Fist (improved)">
As his arms and legs are infused with fire his punches and kicks exert trails of flames while doing so. Landing a punch or kick sears enemies.
In close quarters combat, Sebin's blazing punches and kicks leave scorching trails in their wake. Each impact not only sends his opponents flying but also inflicts severe burns.
</ability>
<ability @name="Searing Discus">
Overdrive allows Sebin to form rings of fire by igniting flames from his fingertips and swirling them in a circle motion. He can use them for both close quarters or ranged combat.
Overdrive allows Sebin to summon blazing rings of fire that he forms with his fingertips like whirling torches. These fiery constructs can be deployed at close range or hurled across distances, making him a formidable opponent in either situation.
</ability>
<ability @name="Combustion Flare">
Clinking both of his wrists against each other like flints unleashes a devastating fire blast from both of his fire-infused hands. A secure foothold is needed to prevent Sebin from being thrown back by the recoil of the attack. Using this technique in the air is therefore highly risky.
By striking his wrists together like flints, Sebin is able to unleash a combined fire blast from both hands. The force of the explosion necessitates a secure foothold to deal with the recoil, which makes launching this attack rather precarious while airborne.
</ability>
<ability @name="Blazing Pandemonium">
A heavy impact into the ground from a great height with both fists, tearing deep cracks in the ground around the impact crater. Combined with Kindled Fist the heat in Sebin's arms are forced through the newly created furrows, transforming the scene into an inferno.
Sebin unleashes a crushing blow with both fists from great height, creating a devastating crater that cracks the surrounding terrain. Combined with Kindled Fist, the fire in Sebin's arms is forced through the newly created furrows, transforming the scene into an inferno.
</ability>
<ability @name="Scorching Edge">
A fiery blade towering several meters into the air that Sebin sends careening towards his enemies from his fire-infused legs with a back-flip kick, leaving a swath of destruction in its wake. Upon impact the force of the attack is distributed sideways.
</ability>
<ability @name="Circling Fire Shield">
A rather defensive technique. By spinning around with stretched out arms Sebin creates fire balls, which he usually hurls towards enemies, that circle around his body diagonally. They act as a shield while he can still move his arms relatively freely. Enemies would be well advised to keep their distance to this spinning shield, as the fire balls will still explode on contact.
A towering beam of fire that Sebin sends careening towards his enemies with a backflip kick of his fire-infused legs. The farther it travels, the higher it grows, leaving a swath of destruction in its wake. Upon impact, the beam diffuses sideways.
</ability>