revert: list attacks in regular header & paragraph style
Attack items expect to be associated with a picture. As these won't be around for the forseeable future, use a normal list style consisting of regular headers and paragraphs until assets can be provided
Refs: 3d2d876b
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@ -47,7 +47,70 @@
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</p>
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<h3>Attacks</h3>
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<attack-list>
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<h4>Fire Breath (improved)</h4>
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<p>
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The reach of Sebin's Fire Breath increases as well as the frequency at
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which he can fire shots from his mouth.
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</p>
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<h4>Flame Toss (improved)</h4>
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<p>
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Overdrive Form eliminates the need for Sebin to spit fire into his palms.
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It instead enables him to fire the shots directly from the palm palm of
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his hands, as the firey veins crossing his arms act as an orifice to do
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so. The explosion radius of the burning projectiles that explode on impact
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is greatly increased.
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</p>
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<h4>Kindled Fist (improved)</h4>
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<p>
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As his arms and legs are infused with fire his punches and kicks exert
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trails of flames while doing so. Landing a punch or kick sears enemies.
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</p>
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<h4>Searing Discus</h4>
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<p>
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Overdrive allows Sebin to form rings of fire by igniting flames from his
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fingertips and swirling them in a circle motion. He can use them for both
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close quarters or ranged combat.
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</p>
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<h4>Combustion Flare</h4>
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<p>
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Clinking both of his wrists against each other like flints unleashes a
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devestating fire blast from both of his fire-infused hands. A secure
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foothold is needed to prevent Sebin from being thrown back by the recoil
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of the attack. Using this technique in the air is therefore highly risky.
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</p>
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<h4>Blazing Pandemonium</h4>
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<p>
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A heavy impact into the ground from a great height with both fists,
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tearing deep cracks in the ground around the impact crater. Combined with
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<strong><em>Kindled Fist</em></strong>
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the heat in Sebin's arms are forced through the newly created furrows,
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transforming the scene into an inferno.
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</p>
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<h4>Scorching Edge</h4>
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<p>
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A fiery blade towering several meters into the air that Sebin sends
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careening towards his enemies from his fire-infused legs with a backflip
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kick, leaving a swath of destruction in its wake. Upon impact the force of
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the attack is distributed sideways.
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</p>
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<h4>Circling Fire Shield</h4>
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<p>
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A rather defensive technique. By spinning around with stretched out arms
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Sebin creates fire balls, which he usually hurls towards enemies, that
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circle around his body diagonally. They act as a shield while he can still
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move his arms relatively freely. Enemies would be well advised to keep
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their distance to this spinning shield, as the fire balls will still
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explode on contact.
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</p>
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<!-- <attack-list>
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<attack-item>
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<template #image>
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<img src="" alt="Sebin Fire Breath (improved)" />
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balls will still explode on contact.
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</template>
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</attack-item>
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</attack-list>
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</attack-list> -->
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</prose>
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</template>
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<script>
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import Prose from "@/components/Prose.vue";
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import RefFigure from "@/components/Figure.vue";
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import AttackList from "@/components/AttackList.vue";
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import AttackItem from "@/components/AttackItem.vue";
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// import AttackList from "@/components/AttackList.vue";
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// import AttackItem from "@/components/AttackItem.vue";
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export default {
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components: { Prose, RefFigure, AttackList, AttackItem },
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components: {
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Prose,
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RefFigure,
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// AttackList,
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// AttackItem,
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},
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};
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</script>
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