diff --git a/src/App.vue b/src/App.vue index 228dbfa..9960c82 100644 --- a/src/App.vue +++ b/src/App.vue @@ -471,7 +471,46 @@
-Fire Breath | ++ Either a long breath of fire or short bursts fired directly from + Sebin's mouth. + | +
Flame Toss | ++ Sebin spits fireballs into his hands to throw them at his + opponents. His scales are fireproof and can withstand the high + temperatures. On impact these fireballs explode into a bigger + fire bursts with a diameter of 1-2 meters. He can also combine + two fireballs into a bigger one for bigger impact. + | +
Kindled Fist | ++ Besides throwing fireballs Sebin can also greatly increase the + speed of the projectiles by a strong punch or kick. + | +
Burning Twister | ++ An attack for aerial combat, Sebin can use his fire breath to + engulf his body in flames while spinning to become a fire + tornado that singes opponents. + | +
- Fire Breath: Either a long breath of fire or short - bursts fired directly from Sebin's mouth. -
- -- Flame Toss: Sebin spits fireballs into his hands to - throw them at his opponents. His scales are fireproof and can - withstand the high temperatures. On impact these fireballs explode - into a bigger fire bursts with a diameter of 1-2 meters. He can also - combine two fireballs into a bigger one for bigger impact. -
- -- Kindled Fist: Besides throwing fireballs Sebin can - also greatly increase the speed of the projectiles by a strong punch - or kick. -
- -- Burning Twister: An attack for aerial combat, Sebin - can use his fire breath to engulf his body in flames while spinning - to become a fire tornado that singes opponents. -
-- Fire Breath: The reach of Sebin's Fire Breath - increases as well as the frequency at which he can fire shots from - his mouth. -
- -- Flame Toss: Overdrive Form eliminates the need for - Sebin to spit fire into his palms. It instead enables him to fire - the shots directly from the palm of his hands, as the firey veins - crossing his arms act as an orifice to do so. The explosion radius - of the burning projectiles that explode on impact is greatly - increased. -
- -- Searing Discus: Overdrive allows Sebin to form - rings of fire by igniting flames from his fingertips and swirling - them in a circle motion. He can use them for both close quarters or - ranged combat. -
- -- Combustion Flare: A devastating firestorm by - combining the power of both hands from his fire-infused arms. The - impact of the two carbon-like palms against each other is like the - clash of two flints, used to ignite the attack. A secure foothold is - needed to prevent Sebin from being thrown back by the recoil of the - attack. Using this technique in the air is therefore highly risky. -
- -- Blazing Pandemonium: A heavy impact into the ground - from a great height with both fists, tearing deep cracks in the - ground around the impact crater. Combined with - Burning Twister, the flames that previously surrounded - Sebin's body are forced through the newly created furrows, - transforming the scene into an inferno. -
- -- Scorching Edge: A fiery blade towering several - meters into the air that Sebin sends careening towards his enemies - from his fire-infused legs with a backflip kick, leaving a swath of - destruction in its wake. Upon impact the force of the attack is - distributed sideways. -
- -- Circling Fire Shield: A rather defensive technique. - By spinning around with stretched out arms Sebin creates fire balls, - which he usually hurls towards enemies, that circle around his body - diagonally. They act as a shield while he can still move his arms - relatively freely. Enemies would be well advised to keep their - distance to this spinning shield, as the fire balls will still - explode on contact. -
+Fire Breath (improved) | ++ The reach of Sebin's Fire Breath increases as well as the + frequency at which he can fire shots from his mouth. + | +
Flame Toss (improved) | ++ Overdrive Form eliminates the need for Sebin to spit fire into + his palms. It instead enables him to fire the shots directly + from the palm of his hands, as the firey veins crossing his arms + act as an orifice to do so. The explosion radius of the burning + projectiles that explode on impact is greatly increased. + | +
Kindled Fist (improved) | ++ As his arms and legs are infused with fire his punches and kicks + exert trails of flames while doing so. Landing a punch or kick + sears enemies. + | +
Combustion Flare | ++ Clinking both of his wrists against each other like flints + unleashes a devestating fire blast from both of his fire-infused + hands. A secure foothold is needed to prevent Sebin from being + thrown back by the recoil of the attack. Using this technique in + the air is therefore highly risky. + | +
Blazing Pandemonium | ++ A heavy impact into the ground from a great height with both + fists, tearing deep cracks in the ground around the impact + crater. Combined with Kindled Fist + the heat in Sebin's arms are forced through the newly created + furrows, transforming the scene into an inferno. + | +
Scorching Edge | ++ A fiery blade towering several meters into the air that Sebin + sends careening towards his enemies from his fire-infused legs + with a backflip kick, leaving a swath of destruction in its + wake. Upon impact the force of the attack is distributed + sideways. + | +
Circling Fire Shield | ++ A rather defensive technique. By spinning around with stretched + out arms Sebin creates fire balls, which he usually hurls + towards enemies, that circle around his body diagonally. They + act as a shield while he can still move his arms relatively + freely. Enemies would be well advised to keep their distance to + this spinning shield, as the fire balls will still explode on + contact. + | +